Okabe and Localism

A couple of weeks ago I found the time to play through the two main paths of Steins;Gate 0. My contentions regarding time travel logic and artificial intelligence aside, it’s a good game. It follows the protagonist of the original Steins;Gate, but one with a far more darkened hue. Having lost the will to fight, Okabe chooses the beta world line to shorten his losses and save his childhood friend, leaving his would-be lover to die. Okabe faces a war with his own biased mind, to take back control of it and to save his everyday.

At the beginning of the story, Okabe wants to convince himself that his Future Gadget Lab didn’t matter. Filled with grief and self-blame, he starts visiting it far less frequently, which makes his friends and hopefuls worry. This isn’t the alpha world line anymore, SERN doesn’t care about him or his friends, but the funny thing is that World War III is still on schedule. What makes Okabe move again is the realization that his everyday has been lost, even before WW3 hits Tokyo and his friends die one by one.

The Everyday with the capital E. There are many different parties involved in this conflict, but the most interesting and most relevant to draw parallels with Okabe is Russia. In the beta, they are the first party to experiment with time travel. Their plan was to manipulate time to restore the glory days of USSR, which as you may recall had been in collapse throughout the 1980s and has formally dissolved in 1991. Most of my readers these days are probably millennials with no real recollection of the 90s, but to be honest, that’s not that far back. For Mother Russia, the everyday that they wanted to save was the haze of year-round Lenin parades, successes in space exploration and foreign policy matters, low unemployment rates, and a union of nations the likes of which the newly-born European Union could hide in shame from. As hazy as these memories were for the Russian actors, with the right manipulations in place they could become reality again.

But why start changing things in the 1980s? Why not plunge back to the time of the Manhattan Project and steal American nuclear technology? Why not jump even further back? I’m confident that there are earlier points in time at which Russia’s time travelers could ensure the supremacy of the Federation for centuries to come, but I think there’s a very real answer as to why this didn’t happen. People actually like living in the present. They don’t want to drastically alter their everyday, unless what they are living is complete Hell. They like their family and friends, they like their neighbors, they like their surroundings. The idea of changing the past to such a degree that the time traveller wouldn’t be able to personally benefit doesn’t sound very appealing, not even to patriots. With manipulations on the world branch level, there’s a good chance that he wouldn’t have been born in the first place.

To Okabe, saving the world was of secondary meaning. Only when he realized that doing so is a necessity to save his everyday, and that there is no escaping the bad end, did he start moving again. Both Russia and Okabe Rintaro are bound by their subjective experience of the world. Come to think of it, most contemporary time travel stories fiddle with events inside a very narrow time interval. A common pattern: The antagonist did something bad in the past, the protagonists go back to revert it. OK, but why not eliminate the conditions for which bad shit happens in general?

Another thing must be made clear. The world will see the birth of another super genius like Makise Kurisu. That may not be the case in the immediate future, but the very fact that time travel is possible in their world will almost surely bring about new struggles for the generations to come, to keep the technology out of the hands of ambitious nations. In other words, by prioritizing the importance of his everyday, Okabe revealed himself as one self-serving motherfucker. The entirety of Steins;Gate 0 is an exercise in exploring which limited option is best for him.

As the parliamentary elections in Slovenia draw closer, this notion of locality is at the forefront of every debate. Should we support migrants or should we better support our own struggling nationals? Should we look to strengthen our relationship with the core EU states, or do we go to Orban and Visegrad instead? Do we want to build an inclusive superstate without borders, or are we skeptical of the EU’s longterm success with its current power politics?

I believe there is a Steins;Gate, a middle road somewhere in between the extremes. Having lived through the effects of the economic policies following the recent global financial crisis however, it’s hard for me to put aside all of the very personal resentments that have accumulated, regarding bad policies. Intuitively, I know that a borderless world with long-lasting peace should be something to strive for, however an implicit defense of a global configuration under which this becomes impossible has me backing the localists, for now.

I love my girlfriend, I love my family, I love my friends, I like my coworkers, regardless of the country they come from. What matters is that these people constitute my everyday, which I’ve put a lot of effort into constructing. If you ask me about Yemen, on a fundamental level I don’t care about Yemen. I hear about Yemen, I sympathize with the Yemenis, but really, what can I do about their situation? What can virtually any European nation do about the crisis there? For a Slovenian national, to pull for Yemen’s future is wasted, inefficient effort at best.

But I do think I can contribute to improvements in the local far more effectively. I can help my family and friends in a number of ways, I can clean up my neighborhood, I can join a protest against dumb totalitarian policies, and I can become a statesman, or vote for a statesman that will aim to reduce corruption. I can help prevent the country from experiencing the same fate as Yemen is.

All of this in the hopes of ensuring that my everyday continues. On this point, regardless of your standing on the political spectrum, we’re probably not all that different.


The Entrepreneurial Fan

I once had this friend who was very good at merging his hobbies with what was required of him. He earned his school credits working on his anime news and community website. He got all of us writing jobs for a media-related trade publication, where we could write basically anything anime related. Yet by the end of his school, he was desperate to somehow turn his anime related projects into businesses. When his hopes had finally been dashed, he decided to scrap anime altogether. Watching anime and being engaged with the community was an opportunity cost for him. After that, he entered society and never looked back.

This anecdote is probably a more extreme case of what happens when fans run out of currency, be that reputation, money, or time. If you are a part of an anime community, reputation matters, however it’s not as crucial for watching anime as is lacking the other two. Anime related hobbies are extremely expensive, be them money-wise or time-wise. I’m putting in the following touches for this blog entry at three o’clock in the morning, which will definitely cost me health, job performance, and time in tomorrow’s afternoon. You can also estimate the cost of anime on your life. But we always come up with ways to justify how anime enriches our lives and why they are worth watching, don’t we? However, in more extreme situations, we might be surprised to learn that anime won’t fit the equation no matter what.

To give a large-scale example, I firmly believe that the ongoing global financial crisis killed off a genuine sense of an anime community in my country, which only became apparent as the years went by. The financial stability before the crisis enabled many kids, even kids from families that weren’t that well off, to be able to devote substantial amounts of money, but more importantly time to their hobbies. This historical pattern is common to when the Japanese otaku began emerging in the 1970s. Japan’s growing interest in animation and doujinshi, along with enthusiasm for sci-fi and technology, backed with a booming economy, produced the perfect storm and jump-started the anime industry as we know it today. Similarly, for the time that our local anime communities were growing, it was so because we were putting a lot of effort into them. We had fanzines, web portals, an anime database with localized descriptions, and a variety of events to attend. While community-making these days in general is usually a for-profit venture, for us spreading appreciation for anime and attracting like-minded folks was a goal in itself. Very few individuals attempted to milk what had been built, and for good reason. I remember dismissing their plans because the local market was at the time too small and underdeveloped for anything like that. Suffice to say, I lost a friend.

Fast-forward ten years, we are still feeling the effects of the financial downturn. Kids are growing up to be responsible adults, they watch anime as a pastime. They don’t have the time to live out their healthiest years in front of a screen. Watching a foreign animation product that won’t net them anything is a waste, not to mention doing anything fan-related that isn’t watching. Unsurprisingly, over here the only fan activity that is still publicly visible is organizing anime conventions. It goes without saying, even in Slovenia conventions have merchants selling anime goods, we have artists running stalls, and of course cosplay. The artist alleys have taken on a character similar to that of their Japanese, German, and American counterparts, meaning that the local artist alley is not so much an art space as it is a marketplace. The artists are putting up their stalls to promote their products and services, whether it is for financial profit or for social capital.

As a disclaimer I have to say that I am not trying to put value judgments on this mode of prosumption, however, the cynic in me sees these leanings toward more profitable / less costly fan activities as a sign of tough times being trodden. Organizing conventions, creating art pieces, or doing cosplay might not immediately trigger what my line of thinking is here, but it’s important to contrast their frequency, in the public fan space, against other, less profitable activities. For example, writing anime reviews used to be a staple of our fandom and treated as a sign to the world that even fans in a two-million tiny country of Slovenia watch anime. I haven’t read an anime review or an analysis piece in Slovene in years now, except in a magazine which somebody is selling copies of.

English-speaking Anitubers rub me the wrong way the same as the fandom situation at home. It doesn’t matter if these creators are earning ad revenue off YouTube, or that they are finding Patrons to finance their efforts, to me the notion that they have to justify their prosumer activity with some sort of personal gain is quite interesting. Even those that don’t manage to make a single penny can use their YouTube channel as a springboard for future projects. PauseAndSelect, who is the only Anituber whose videos I cherish, would likely not be doing YouTube if not for the support he receives.

OK, but now that I made you think about your favorite YouTuber you get defensive and ask: “What’s the big deal if they make money doing what they love? Isn’t that great?” A long time ago I took a stab at doing anime blogging for a living, and aside from not having the talent nor the technical skills to pull it off, if you want to grow as an anime blogger there are so many things to sacrifice around your desired delivery in order to fit the expected, profitable format. I imagine it’s similar with YouTube. In the last year there have been numerous occasions at which I wanted to make and upload a video myself. Even though I have the equipment and the technical (and possibly the writing) skills to do so, I just couldn’t bring myself to it, because the format demands so many compromises. I admire PauseAndSelect for sacrificing very little in comparison to his competitors, but even he had to make some. For example, he needs to maintain a Twitter presence. He dug himself into a hole of stewarding a Discord community. He needs to interact with his Patrons. Sometimes he finds himself sifting through dumb opinions from his fans who haven’t read Nick Mansfield’s Subjectivity, plus it’s twice as hard not to call people idiots when you’re a PhD student. He also needs to play the PR game, to make himself look like a person his followers can relate to. In other words, he needs to do all these different things because the symbolic order is a bitch, which has nothing to do with his creative output. Doing these extra things, which is required of any entrepreneurial venture, is second nature to some, but it sure isn’t something that I’m comfortable doing.

Profitability of fandom engagement is what I would like to continue discussing. My own theory is that some fans carry the burden of constantly seeing a financial or a temporal constraint on practicing the hobby, and so they don’t enjoy it like a regular fan does. Instead of investing their money into plastic toys or FGO, they feel like they need to make the best of their time by picking the more profitable activity. Why waste your time posting pseudonymously on Reddit when you can make a YouTube video and increase your status as a community member? Why not stream your weeb games on Twitch and gain a following? I’d say that a five-dollar donation is better than a bucket of downvotes. In short, the entrepreneurial fans cannot allow themselves to become regular fans. They cannot justify their time doing so, or they cannot afford it.

This post isn’t meant as an ode to entrepreneurs, I actually feel sorry for them. My country’s fandom has seen better days, and I say that despite conventions increasing their attendance thirty-fold in the last 8 years. However, I do believe that it’s still much cheaper for a Slovenian fan to go to a convention and spend a few hundred bucks there than to spend a couple of hours every day being an active member of an online community. The math checks out for him.

Sekai Project and NekoNyan

Two years ago, I wrote a series of blog posts and angry Reddit replies on the topic of Sekai Project’s handling of World End Economica. It’s 2018 now, and I can’t believe the project still hasn’t wrapped. All three episodes have, finally, been translated, but the delivery of ports and physical goods has been put on the backburner, as expected.

If you ask me today whether I got my money’s worth, even though most of the pledge rewards haven’t been fulfilled, I would probably say yes. Due to Sekai Project’s mishaps and mishandlings, I got to shit on the company for months, the CEO got his share of stress-related consequences due to a vocal part of the community and 4chan trolls getting angry. But then I come to the conclusion that this way of rationalizing is just a defense mechanism. In reality, I got swindled. A number of backers who paid tons of money for iOS/Vita port tiers got shafted beyond compare.

A company that at the offset looked like a positive force for Japanese visual novel localization turned into a huge aberration just to keep the cash afloat, lost sight of that vision, and now it seems like it’s in its twilight years. They released, what, two games in 2017? オワタ.

So what the fuck has Sekai Project been up to this year? My guess is phasing out “Sekai Project” and rebranding and restructuring under NekoNyan. Supposedly a new localization company that’s unhappy with how things stand among English localizers. “NekoNyan” comes from the name of a community blog titled Neko Nyan Liberation that dovac hosted back in 2007-2008. I know, because I wrote a couple of articles on it. It’s the same nomenclature as in the case of DenpaSoft – Sekai’s founders had a fascination with denpa music and characters, and even lurked in a private IRC channel named #denpa. Reading Fuwanovel’s announcement on the matter, it seems to me like the transition team decided to go about mending bridges with the community by recruiting a couple of community members to make them the face of the new brand, while they do stuff on the backend.

Of course there’s always a chance that I’m wrong, but in this case I choose not to believe in coincidences. If true, what this means for World End Economica’s backers is that our chances of ever seeing physical rewards have shrunk close to zero. Maybe we get refunded, maybe we don’t. At this point I really don’t care, except that it tainted my experience of a great Hasekura work, and that’s the biggest swindle of them all.

I think I’m done with visual novels. The stories which I’ve read and the porn that I’ve fapped to over the years have shaped my personality, and steered my life through a passage that, in hindsight, I wish I hadn’t gone through. Still I’m happy with who I am, and I thank them for that. I didn’t think I would ever be so disappointed to end things as loudly as this. I had put WEE on ignore for the past year, because my complaints seemed to have fallen on deaf ears. Whatever. I just hope I will one day have the heart to play through the Windows (ugh) version of the third episode.

I Can’t Seem to Find a Fate/Extra Fansub that I Can Trust and It’s All Crunchyroll’s Fault

So here I am, with a bit of time on my hands. Seeing that Reddit had a Fate/Extra thread up, I thought it was time to download it from HorribleSubs. Unfortunately, HorribleSubs didn’t have it, meaning Crunchyroll didn’t release it yet. Glancing over the remainder of the fansubbed versions listed on Nyaa, I realized that I don’t know any of the groups, except Fuyu, whom I don’t exactly trust since they tend to release a lot of corrected versions. Judging from the comments, one other version seemed like it was machine-translated. So I thought, hey, maybe someone has done a comparison of these releases, like UltraCarl had been doing eons ago. Just for the heck of it, I google UltraCarl and discover that he is currently working in the anime industry. Fuck.

I realized that I can’t trust any of the fansubs available without spoiling my watching experience. This is far from ideal. At the peak of the fansub era, we had multiple fansub groups releasing decent English translations in a timely manner. I used to dislike this oversubbing phenomenon, because that meant low-profile shows like Hyouge Mono had to be translated from Chinese subs. Still, those were far better times simply because you could trust groups with a reputation to do a decent job. These days, fansubs have drastically declined in both quality and speed. I follow HorribleSubs for a reason, because they repost official translations from Crunchyroll and other distributors, who do a better job overall than fan translators in any era could.

But, what if one day Crunchyroll disappears? What if anime’s popularity in the west suddenly came to a sharp decline, bankrupting anime companies left and right, leaving fans with no official sources for their fix? Diehard fans are not prepared for such a turn of events, and ultimately our communities would have less enthusiastic hands to dedicate their time to the hobby. The terminal decline of the fansub community, which was brought on by less demand for fansub products, came with several downsides: apart from the community becoming a less vibrant fan space, the knowledge of fansub know-how has been degraded and the rate of tools development has slowed down. In 2005 we were talking about implementing automatic subtitle timing, back when it was still a pipe dream. In the last few years there has been substantial progress made on speech recognition, but is anybody doing automatic subtitles aside from Google? As someone who works with machine learning algorithms daily, this is not a pipe dream anymore, even for hobbyists.

So what the fuck happened? We let Crunchyroll run this subtitling business, thinking they do a good enough job, for too long. The proactive fan has moved on to do other things related to anime, like making YouTube videos, and spamming Twitch chat with DoritosChip. We don’t concern ourselves with the infrastructure anymore, we have entrusted Taiwanese subtitle sweatshops with those menial tasks. Still, the aforementioned trust issues will always be present when we are spoiled rotten by legal options and out of touch with the hardships of translation.

Fansubbers past and present are also to blame. They drained all the fun out of fansub creation, too focused on appearing more professional, and too focused on ad revenue and donations. I fondly remember working on One Piece fan translations with Kaizoku-Fansubs, it was an amazing ensemble of characters. One of the Kaizoku guys coded an impressive fork of VirtualDub, which was able to time subs by keyframes – a rarity before Sabbu and Aegisub came along. While he was working on fansubs as a hobby, he was also running his own Hollywood-based animation company. Another created an impressive list of subtitle character attack effects, KF’s signature style, which made it clear that this was a fan product, and that those fans had fun doing it. That guy works for Google now. Don’t get me wrong, I’m not trying to bring back the dead, but I am trying to illustrate the level of talent that used to contribute to improving the subtitling field. And as far as I’m aware, the official subtitling industry still uses Aegisub for most of typesetting work, which was designed and coded years ago by a team of primarily anime DVD rippers.

If legal options one day disappear, it’s going to take a long time to reestablish what subtitling standards we once knew. Even if they never do, the trust in fansub brands just isn’t there for all the corner cases that fansubbers have to cover. The general disinterest in translation does just that.

First Winter ’18 Anime Impressions

Sora yori mo Tooi Basho: A faithful encounter sets up a group of teenage girls to plan a trip to the South Pole. The premise seems odd, specific, and therefore sufficient to give it a go, I just don’t know if I’ll finish it. My biggest concern is that we will have to sit through the boring planning stage for too many episodes. Relationships between the girls, and of course Shirase’s character development seem to be par for the course, which is something I’m not sure I’m up for this time. Still, I was impressed by the character designs and the premise itself, which is enough to give the show one more chance. Please be good.

Nanatsu no Taizai: I didn’t think we would see a second season for it, and while it serves as a reminder that the enjoyable first season once aired, the first episode was kind of a mess. Ban leaving made no sense to me. Meliodas demonstrating his dominance over other Holy Knights and the introduction of a scouter was super cringey. Good shounen battle stories like Boku no Hero Academia continue to be made, but the start of this season didn’t do justice to what I remember of the first. It’s quite possible the show was never that good to begin with.

Koi wa Ameagari no You ni: I thought this was gonna be one of those disgusting shows like Kuzu no Honkai, yet surprisingly Tachibana acting out turned out to be less creepy and more cute. Loved how Kondou handled himself as well. I suppose it’s all in the framing of said acts. The show does great to show a character’s state instead of exposing it through dialogue, the background work I thought was pretty great as well. What makes or breaks this one for me will be how boring the dynamic between the two gets, or how many useless characters it introduces to avoid that. Also, this is a manga adaptation? I sincerely hope the show doesn’t wrap up halfway into it.

Violet Evergarden: A story about a recovering child soldier. While this is a bit of a thematical departure from Kyoto Animation’s usual fare, the drama in the first episode felt cheap and disposable, which in hindsight is pretty typical of them. With the way Violet is set up to go on an emotional rollercoaster herself, I suspect that not much will change for the rest of the show. I’m pretty disappointed, just because I was hoping for the studio to make a bigger leap from the genres it usually covers. Kyoto Animation will always have second chances with me, but this sentimental schlock is right up their alley.

Darling in the Franxx: A new season of Star Driver? I’m fine with this. The one worry I had from seeing the trailer was that the exhibited juvenile angst would bother me too much. For now, I was largely unphased by it. Other than that, the one casual sexual assault scene makes me confident that the show’s script writers just don’t give a fuck, which is enough to keep an eye on it for the time being.

Hakata Tonkotsu Ramens: These days it is not uncommon for anime shows to set up deals with towns or municipalities in order to promote tourism. Reading the description, however, the show comes across almost anti-tourist, saying that Hakata, where the story is taking place, is chalk-full of criminals. From a quick Google search it seems that, indeed, the city of Fukuoka has some of the highest crime rates in the country. Which isn’t saying much, because Japan is probably the safest country in the world. The characters, all psychopaths by the way, say that 3% of Hakata’s population are assassins. The existence of a corporation called RedRum, whose open secret is that they dispatch assassins for hire, makes it seem like the entire nation suffers from moral deficiencies. Murder is illegal, sure, but that’s about it. Quite possibly the most intriguing show of the season so far.

Stanje 2017

Januarja sem se razpisal o slovenski anime sceni, kot se ponavadi vsako leto na katerem od mojih blogov ali na Twitterju. Z oceno bi se težko ne-strinjal v celoti, se pa nekaterih delov kar malce sramujem. Še posebej zadnje čase se za konkretna mnenja čedalje težje opredeljujem, ker se bolj kot kdajkoli prej zavedam svojih pristranskosti. Kar se tiče slovenske anime scene, imam v mislih zasidrano neko, morda zastarelo idejo, kako naj bi le-ta izgledala, realnost je pa pač takšna, kot je.

Pa definirajmo pojem, ki nam bo omogočil bolje oceniti to drugo, dejansko stanje: Prosumer.

Prosumerjev anime-manga vsebin te dni je v Sloveniji skoraj gotovo več kot deset let nazaj. Za Makkon 2017 je znano, da je dogodek obiskalo več kot 2000 obiskovalcev. Leta 2010 je bila ta številka desetkrat manjša. Torej, smotrno je sklepati, da se je tudi število prosumerjev sorazmerno povečalo, le da svojo energijo vlagajo v stvari, ki do nedavnega niso bile na mojem radarju. Včasih so bili ti ljudje recenzenti, novičkarji, prevajalci in organizatorji spletnih skupnosti, danes pa so jih zamenjali cosplayerji, ilustratorji in organizatorji dogodkov.

Januarja sem ilustratorje praktično odpisal. Po obisku njihovih stojnic na Makkonu in poslušanju njihovih predstavitev pa ne morem več zanikati, da se tradicija ilustratorstva krepi, da so med seboj dobro organizirani, ter da jim uspeva nekaj, kar prejšnji sceni ni – s svojimi izdelki ustvarjajo ekonomski dobiček.

Prva slovenska manga revija, MAGnet, prav tako ni bila za odpis. Njeno urednico dobro poznam, zato tudi vem, kako zelo ceni mange in koliko strokovnega usposabljanja je dala skozi, da je takšen izdelek sploh možen v slovenskem prostoru. Gre za veliko več, kot za prevod. Že izbor poglavij ne bi bil kvaliteten brez poglobljenega razumevanja medija. Da revija vzdržuje stik z japonskimi avtorji skozi daljši čas, gre pa prav gotovo za svojevrsten dosežek.

V teh ozirih sem z oceno resnično delal krivice. Kljub temu pa se ne bi odpovedal nekaterim opazkam čez kulturo slovenskih anime-manga konvencij.

Cosplayerjev že na splošno ne maram, ker dobijo absolutno preveč pozornosti sorazmerno glede na njihov doprinos k hobiju. Fotografije cosplayerjev na dogodke privabljajo tudi ljudi, ki niso zainteresirani za animeje ali mange. To gre še najbolj na roko trgovcem, ki lahko na anime-manga dogodke privlečejo tudi Hollywoodski kič. Tako so tudi organizatorjem cosplayerji v potuho, ker če obisk raste v zahvalo pomanjkljivo oblečenim najstnicam, se jim ni treba preveč truditi z ostalim programom. Zato tokrat graja Makkonu, ker program predavanj že vrsto let stagnira, za razliko od NMN, ki ga je še vsako leto nadgradila. Makkon je bil edini kulturni dogodek na temo animejev-mang v Ljubljani v celem letu, zato me kar potre, da se lahko pohvalijo le z obiskom.

Da povzamem, črnogledo sem odpisal kakšno stvar preveč. Deset let nazaj si nisem znal predstavljati, da bo Slovenija kdaj premogla manga ilustratorje svetovnega kalibra. Si pa tudi nisem mislil, da se bo tradicija kritike, nekoč kruh in mleko slovenskega ljubiteljskega prostora, popolnoma porušila. Vseeno se mi ne zdi, da stojimo na trdnih tleh. Treba bo več truda, da se vzpostavi določeno infrastrukturo ter da se ljubitelje vsaj deloma konsolidira.

V znak povedanega pa bi rad odprl še kritiko na samega sebe. Tudi jaz sem zaspal. Nisem več tisti strokovnjak, za katerega sem se sam še nekaj let nazaj štel. Včasih sem bil otaku, ne dolgo nazaj pa se mi je posvetilo, da sem v dejanskosti riajuu. Roko na srce, po definiciji se ne počutim preveč zadovoljno, kljub temu da obkljukam vse pogoje zanje. Del mene bo vedno otaku. A moral si bom ponovno izboriti čas, da se zatopim v material, nadaljevati z učenjem japonščine in podobno, da bom imel nekoč spet kaj resnično pametnega za povedati.

Hladno dejstvo je, da z živžavom in spanjem na lovorikah ne bomo daleč prilezli.

Veselo in uspešno v 2018!

In Defense of an MMO Junkie

If there was one complaint over Net-juu no Susume that gave me pause to think about, was that it didn’t deliver as a romance show. And I have to agree. It marketed itself as such, set viewer expectations ablaze, only to wrap things up with the OTP holding hands.

Before the show ended, I was contemplating about the kind of ending that I wanted to see. I wasn’t praying for Moriko and Yuuta to hook up, rather I just wanted Moriko to be happy. I honestly didn’t want her situation to change all of a sudden just because she happened to meet a hot guy. Certainly, guy problems weren’t what pushed her down the path of a NEET, and I can tell you from my own experiences love is not what solves these types of problems either. But it’s easy to assume that.

The list of assumptions is lengthier than it seems. For example, does Moriko ever signal, either with spoken or body language, that she is physically attracted to Yuuta? She makes a few observations about his appearance: his blonde hair and blue eyes, not to mention calling him an ikemen. However, it’s hard to call that an unequivocal declaration of lust or attraction. Ikemen, as an ideal of Japanese masculine beauty, is very formalized, to the point it got itself its own term.

Speaking of our pretty boy character, it can’t be a coincidence that Yuuta as Lily performs a very masculinized feminine ideal, while in the real world he is performing the quintessential ikemen. In this way, he clads himself with traditional Japanese gender aesthetics at their extremes at any given moment.

And in that last scene, Moriko still seems quite miserable, despite herself landing a hot, rich ikemen. Moreso, from her words it seems she feels pressured to reintegrate back into society. That’s why the scene doesn’t have them cuddling together by the computer screen, but rather them walking alongside as proper man and woman out in public, while their gender-swapped, improper identities are hiding in the glass reflection.

I suppose this all has to do with the issue of the symbolic order, doesn’t it? Viewers expected Moriko to get herself a man, but by the end their relationship as lovers gives off the impression that it’s still half-baked. So what do our expectations for this relationship say about us? That we don’t care about Moriko’s wishes, even if she gave zero indication throughout the series that she is attracted to Yuuta as a man?

As the old saying goes: maybe she’s just not that into him.

Well, I found the show enjoyable purely outside of the romantic context. The documentary aspect of NEET life was my favorite part, as I’ve already alluded to in my previous post. However, what I found beautiful about Moriko and Yuuta’s story was that it produced a wonderful relationship, the one before they knew of each other’s sexual identity. Those weren’t important. I would also go so far as to say that they both felt more comfortable around each other when their relationship was still online-only. Every scene of them together in real life afterwards just felt awkward.

Therefore, I wish for others to think of this show more as a mischievous play on our assumptions on gender and how society ought to function, rather than a formulaic romance story that failed to achieve its archetypal goals. If nothing else, the outside of those genre confines, I reckon, was a far more positive experience.